On a mission to help people tap into their own creativity.
I’m a product designer building at the intersection of technology, art and human behavior.
From designing a short-form video app for creators to music creation apps at Apple, my work spans product design, strategy and research.
01 Huddles
Start-up | iPhone · Android
Role: Product & Visual Design · Strategy · Research
Huddles (formerly Clash) was a short-form video platform that helped creators build community with their biggest fans and get paid directly by their fans.
What I Did
Led the design of the Home screen, the landing page for both fans and creators.
Pitched and led the design for FanMail, a direct line from fans to creators.
Strategized and designed the creator-superfan chat experience, working with our Head of Product from research to concept.
Impact
Designed the core experience for a community of 500,000 users. Backed by Seven Seven Six.
Featured in Techcrunch
02 Voice Memos
Apple | iPhone · iPad · Mac
Role: Product Design · Strategy
Product designer for Voice Memos, Apple’s built in recording app.
Led Product Design for
Transcription: turn recordings into searchable text.
Layered Recordings: lets musicians record vocals over an ecisting track on iPhone, featured in an Apple commercial with Michael Bublé and Carly Pearce.
Studio Sound: reduces background noise and reverb for voice and instruments.
03 Creator Studio
Apple | iPhone · iPad · Mac
Role: Product Design
Product designer for Logic Pro on Mac, iPad and Mainstage in Apple Creator Studio, a single subscription of Apple’s pro creative apps.